<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="cultivator" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../shared/xml/schema/vehicle.xsd">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name>            <en>Mach Till 412HS Edited By Stevie</en>
        </name>
        <specs>
            <neededPower>615</neededPower>
            <workingWidth>12</workingWidth>
        </specs>
        <functions>
            <function>$l10n_function_discHarrow</function>
        </functions>
        <image>store_machTill401.dds</image>
        <price>137000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>KINZE</brand>
        <category>discHarrows</category>
        <shopTranslationOffset>0 0.023 0</shopTranslationOffset>
        <shopRotationOffset>2.68 0 0</shopRotationOffset>
        <vertexBufferMemoryUsage>3331584</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>1365248</indexBufferMemoryUsage>
        <textureMemoryUsage>917504</textureMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
    </storeData>
    <base>
        <typeDesc>$l10n_typeDesc_discHarrow</typeDesc>
        <filename>machTill401.i3d</filename>
        <size width="5.8" length="8.2" height="4.4" lengthOffset="2.25"/>
        <speedLimit value="28"/>
        <components>
            <component centerOfMass="0 0.75 -0.25" solverIterationCount="10" mass="16145"/>
        </components>
        <schemaOverlay attacherJointPosition="0 0" name="IMPLEMENT"/>
        <sounds volumeFactor="0.7"/>
        <mapHotspot type="TOOL_TRAILED"/>
    </base>
    <wheels>
        <wheelConfigurations>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/600_50R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="7.3" repr="wheelLeftRepr" forcePointRatio="0.4" initialCompression="40" suspTravel="0.15" spring="117" damper="60" rotationDamping="0.005"/>
                        <wheelChock/>
                        <wheelChock isInverted="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinRadial/600_50R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="7.3" repr="wheelRightRepr" forcePointRatio="0.4" initialCompression="40" suspTravel="0.15" spring="117" damper="60" rotationDamping="0.005"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinForestry428SB/600_50R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="1.3" repr="supportWheelLeft" forcePointRatio="0.3" initialCompression="20" suspTravel="0.12" spring="40" damper="60" rotationDamping="0.015" yOffset="0.016" brakeFactor="0" useReprDirection="true"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/TwinForestry428SB/600_50R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics rotSpeed="0" restLoad="1.3" repr="supportWheelRight" forcePointRatio="0.3" initialCompression="20" suspTravel="0.12" spring="40" damper="60" rotationDamping="0.015" yOffset="0.016" brakeFactor="0" useReprDirection="true"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.3" repr="armCenterRollRepr" forcePointRatio="0.2" radius="0.3" width="3.9" mass="0.1" initialCompression="25" suspTravel="0.15" spring="5" damper="15" brakeFactor="0.05"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.4" repr="armLeftRollRepr" forcePointRatio="0.2" radius="0.3" width="3.9" mass="0.1" initialCompression="25" suspTravel="0.15" spring="5" damper="15" brakeFactor="0.05"/>
                    </wheel>
                    <wheel>
                        <physics restLoad="0.4" repr="armRightRollRepr" forcePointRatio="0.2" radius="0.3" width="3.9" mass="0.1" initialCompression="25" suspTravel="0.15" spring="5" damper="15" brakeFactor="0.05"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>
        <hubMaterial materialTemplateName="HUB_DEFAULT"/>
        <hubs>
            <hub linkNode="wheelLeftRepr" filename="$data/shared/wheels/hubs/hub_n10_4.xml" isLeft="true" scale="0.2 0.3 0.3" offset="0.012"/>
            <hub linkNode="wheelRightRepr" filename="$data/shared/wheels/hubs/hub_n10_4.xml" isLeft="false" scale="0.2 0.3 0.3" offset="0.012"/>
            <hub linkNode="supportWheelLeft" filename="$data/shared/wheels/hubs/hub_n10_4.xml" isLeft="true" scale="0.2 0.3 0.3" offset="0.01"/>
            <hub linkNode="supportWheelRight" filename="$data/shared/wheels/hubs/hub_n10_4.xml" isLeft="false" scale="0.2 0.3 0.3" offset="0.01"/>
        </hubs>
    </wheels>
    <rimColorConfigurations price="0" useDefaultColors="true" defaultColorIndex="0">
        <rimColorConfiguration materialTemplateName="MASSEYFERGUSON_GREY_1"/>
        <rimColorConfiguration materialTemplateName="CLAAS_RED1"/>
        <rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_WHITE"/>
        <rimColorConfiguration materialTemplateName="RIM_DEFAULT" isDefault="true"/>
        <rimColorConfiguration materialTemplateName="MASSEYFERGUSON_DARK_GREY"/>
        <rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_CHROME"/>
        <rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_WHITE"/>
        <rimColorConfiguration materialTemplateName="RIM_CONFIGURATION_BLACK"/>
    </rimColorConfigurations>
    <speedRotatingParts>
        <speedRotatingPart node="armCenterRollDriveNode" radius="0.28" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="armLeftRollDriveNode" radius="0.28" groundReferenceNodeIndex="1"/>
        <speedRotatingPart node="armRightRollDriveNode" radius="0.28" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="discsCenter" radius="0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="discsLeft" radius="0.3" groundReferenceNodeIndex="1"/>
        <speedRotatingPart shaderNode="discsRight" radius="0.3" groundReferenceNodeIndex="1"/>
    </speedRotatingParts>
    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailer" attacherHeight="0.65"/>
        </inputAttacherJoints>
        <support animationName="moveSupport"/>
        <brakeForce force="3"/>
        <sounds>
            <active file="$data/sounds/tools/cultivator/generalRattle_01.wav" innerRadius="10" outerRadius="50" volumeScale="3.6" isLocalSound="true" pitchScale="0.8">
                <volume indoor="0.7" outdoor="0.9">
                    <modifier type="WHEEL_SUSPENSION" value="-0.06" modifiedValue="0.4"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.04" modifiedValue="0.2"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.02" modifiedValue="0.00"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.01" modifiedValue="0.0"/>
                    <modifier type="WHEEL_SUSPENSION" value="-0.00" modifiedValue="0.0"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.01" modifiedValue="0.0"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.02" modifiedValue="0.00"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.04" modifiedValue="0.2"/>
                    <modifier type="WHEEL_SUSPENSION" value="0.06" modifiedValue="0.4"/>
                    <modifier type="SPEED" value="0.0" modifiedValue="0.0"/>
                    <modifier type="SPEED" value="2.0" modifiedValue="1.0"/>
                    <modifier type="SPEED" value="40.0" modifiedValue="1.0"/>
                </volume>
                <lowpassCutoffFrequency indoor="250" outdoor="20000"/>
                <lowpassGain indoor="0.5" outdoor="1"/>
            </active>
        </sounds>
    </attachable>
    <connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn01" adapterNode="hydraulicIn01_connector" length="1.2" diameter="0.02" straighteningFactor="2">
            <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" adapterNode="hydraulicOut01_connector" length="1.2" diameter="0.02" straighteningFactor="2">
            <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn02" adapterNode="hydraulicIn02_connector" length="1.2" diameter="0.02" straighteningFactor="2">
            <objectChange node="hydraulicIn02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut02" adapterNode="hydraulicOut02_connector" length="1.2" diameter="0.02" straighteningFactor="2">
            <objectChange node="hydraulicOut02_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn03" adapterNode="hydraulicIn03_connector" length="1.2" diameter="0.02" straighteningFactor="2">
            <objectChange node="hydraulicIn03_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut03" adapterNode="hydraulicOut03_connector" length="1.2" diameter="0.02" straighteningFactor="2">
            <objectChange node="hydraulicOut03_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicIn" node="hydraulicIn04" adapterNode="hydraulicIn04_connector" length="1.2" diameter="0.02" straighteningFactor="2">
            <objectChange node="hydraulicIn04_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleRed" node="airDoubleRed" adapterNode="airDoubleRed_connector" length="1.2" diameter="0.015" straighteningFactor="2">
            <objectChange node="airDoubleRed_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airDoubleYellow" adapterNode="airDoubleYellow_connector" length="1.2" diameter="0.015" straighteningFactor="2">
            <objectChange node="airDoubleYellow_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" adapterNode="electric_connector" length="1.2" diameter="0.01" straighteningFactor="2">
            <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <sounds>
            <connect type="airDoubleRed" template="hydraulicHosesAttach" volumeScale="0.7" linkNode="attacherJoint"/>
            <connect type="electric" template="generalConnection" volumeScale="0.7" linkNode="attacherJoint"/>
            <disconnect type="airDoubleRed" template="hydraulicHosesDetach" volumeScale="0.7" linkNode="attacherJoint"/>
            <disconnect type="electric" template="generalConnection" volumeScale="0.7" linkNode="attacherJoint"/>
        </sounds>
    </connectionHoses>
    <lights>
        <sharedLight linkNode="bigTriangle" filename="$data/shared/assets/reflectors/lizard/bigTriangle.xml"/>
        <realLights>
            <high>
                <light node="backLightsHigh" lightTypes="0"/>
                <brakeLight node="backLightsHigh"/>
                <turnLightLeft node="turnLightLeft"/>
                <turnLightRight node="turnLightRight"/>
                <turnLightLeft node="turnLightArmLeft"/>
                <turnLightRight node="turnLightArmRight"/>
            </high>
        </realLights>
        <staticLightCompounds>
            <staticLightCompound>
                <node node="machTill401Lights_static" intensity="15"/>
                <node node="machTill401LightsGlass_static" intensity="1"/>
                <node node="machTill401LightsArm_static" intensity="15"/>
                <node node="machTill401LightsGlassArm_static" intensity="1"/>
            </staticLightCompound>
        </staticLightCompounds>
        <beaconLights>
           <beaconLight realLight="beaconLightFrontLeftHighL">
                <staticLight node="beaconLightsFrontLeft_static2" intensity="1000" multiBlink="true" multiBlinkParameters="1 1 20 0"/>
                <staticLight node="beaconLightsFrontLeftGlass_static2" intensity="50" multiBlink="true" multiBlinkParameters="1 1 20 0"/>
            </beaconLight>
           <beaconLight realLight="beaconLightFrontRightHighR">
                <staticLight node="beaconLightsFrontRight_static2" intensity="1000" multiBlink="true" multiBlinkParameters="1 1 20 20"/>
                <staticLight node="beaconLightsFrontRightGlass_static2" intensity="50" multiBlink="true" multiBlinkParameters="1 1 20 20"/>
            </beaconLight>
        </beaconLights>
    </lights>
    <powerConsumer forceNode="0>" forceFactor="1" maxForce="67"/>
    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" forceFactor="1" threshold="0.25" chargeValue="1" depthNode="depthNode"/>
    </groundReferenceNodes>
    <workAreas>
        <workArea type="cultivator" functionName="processCultivatorArea">
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight"/>
            <groundReferenceNode index="1"/>
            <onlyActiveWhenLowered value="true"/>
        </workArea>
    </workAreas>
    <workParticles>
        <effect workAreaIndex="1">
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect01LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/kinze/machTill401/rollerEffect01Array.dds" numRows="40" rowLength="18" minFade="0.07" densityScale="0.35"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect02LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/kinze/machTill401/rollerEffect01Array.dds" numRows="40" rowLength="18" minFade="0.07" densityScale="0.35"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="rollerEffect03LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/kinze/machTill401/rollerEffect01Array.dds" numRows="40" rowLength="18" minFade="0.07" densityScale="0.35"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect01LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/kinze/machTill401/discEffect01Array.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect02LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/kinze/machTill401/discEffect02Array.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
            <effectNode effectClass="CultivatorMotionPathEffect" effectType="CULTIVATOR" linkNode="discEffect03LinkNode">
                <motionPathEffect textureFilename="$data/vehicles/kinze/machTill401/discEffect03Array.dds" numRows="60" rowLength="18" minFade="0.07"/>
            </effectNode>
        </effect>
        <particle>
            <node node="smokeEmitter" refNodeIndex="1" particleType="SOIL_SMOKE" emitCountScale="1"/>
        </particle>
    </workParticles>
    <foldable>
        <foldingConfigurations>
            <foldingConfiguration>
                <foldingParts startMoveDirection="1" foldMiddleAnimTime="0.1">
                    <foldingPart animationName="folding" speedScale="1.3"/>
                </foldingParts>
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>
    <animations>
        <animation name="folding" soundVolumeFactor="1.0">
            <part node="supportArmWheels" startTime="0.0" endTime="2.0" startRot="-19 0 0" endRot="0 0 0"/>
            <part node="supportWheelLeftArm" startTime="0.0" endTime="2.0" startRot="-17 0 0" endRot="0 0 0"/>
            <part node="supportWheelRightArm" startTime="0.0" endTime="2.0" startRot="-17 0 0" endRot="0 0 0"/>
            <part node="armCenterRoll" startTime="0.0" endTime="0.8" startRot="15 0 0" endRot="15 0 0" tangentType="spline"/>
            <part node="armLeftRoll" startTime="0.0" endTime="0.8" startRot="15 0 0" endRot="15 0 0" tangentType="spline"/>
            <part node="armRightRoll" startTime="0.0" endTime="0.8" startRot="15 0 0" endRot="15 0 0" tangentType="spline"/>
            <part node="armCenter" startTime="2.0" endTime="8.0" startRot="0 0 0" endRot="77.5 0 0"/>
            <part node="armLeft" startTime="9.0" endTime="14.0" startRot="0 0 -0.5" endRot="0 0 100.5" tangentType="spline"/>
            <part node="armRight" startTime="14.0" endTime="19.0" startRot="0 0 0.5" endRot="0 0 -100.5" tangentType="spline"/>
            <part node="armCenter" startTime="19.0" endTime="20.0" startRot="77.5 0 0" endRot="79.5 0 0" tangentType="spline"/>
            <part node="supportWheelLeftRot" startTime="8.0" endTime="20.0" startRot="-80 0 0" endRot="-80 0 0"/>
            <part node="supportWheelRightRot" startTime="8.0" endTime="20.0" startRot="-80 0 0" endRot="-80 0 0"/>
            <part node="supportWheelLeftRot" startTime="2.0" endTime="8.0" startRot="0 0 0" endRot="-80 0 0"/>
            <part node="supportWheelRightRot" startTime="2.0" endTime="8.0" startRot="0 0 0" endRot="-80 0 0"/>
            <part node="supportWheelLeftRot" startTime="0.0" endTime="2.0" startRot="18 0 0" endRot="0 0 0"/>
            <part node="supportWheelRightRot" startTime="0.0" endTime="2.0" startRot="18 0 0" endRot="0 0 0"/>
            <sound template="hydraulicClose01" startTime="19.1" endTime="20" direction="-1" volumeScale="5" pitchScale="0.6" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="hydraulicClose03" startTime="19.1" endTime="20" direction="-1" volumeScale="4" pitchScale="1.3" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="hydraulicOpen06" startTime="19.1" endTime="20" direction="1" volumeScale="1.5" pitchScale="0.5" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="hydraulicOpen02" startTime="19.1" endTime="20" direction="1" volumeScale="3" pitchScale="1.2" fadeIn="0.1" fadeOut="0.2"/>
            <sound template="hydraulicOpen03" startTime="14.1" endTime="19" volumeScale="3.4" pitchScale="2.4" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicOpen05" startTime="14.1" endTime="19" volumeScale="2.4" pitchScale="2.4" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicOpen05" startTime="9.1" endTime="14" volumeScale="3.7" pitchScale="1.4" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicOpen06" startTime="0.01" endTime="7.9" direction="-1" volumeScale="1.7" startPitchScale="0.4" endPitchScale="0.5" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicOpen02" startTime="0.01" endTime="7.9" direction="-1" volumeScale="2.7" startPitchScale="1.4" endPitchScale="1.5" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicClose01" startTime="0.01" endTime="7.6" direction="1" volumeScale="6.2" pitchScale="0.5" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="hydraulicClose03" startTime="0.01" endTime="7.6" direction="1" volumeScale="2.7" pitchScale="1.4" fadeIn="0.1" fadeOut="0.1"/>
            <sound template="sheetImp02" startTime="19.8" direction="-1" volumeScale="3" pitchScale="0.8"/>
            <sound template="clackVar6" startTime="19.9" direction="-1" volumeScale="1.3" pitchScale="1"/>
            <sound template="clackVar3" startTime="18.7" direction="-1" volumeScale="2.6" pitchScale="0.7"/>
            <sound template="clackVar5" startTime="18.8" direction="-1" volumeScale="0.8" pitchScale="0.7"/>
            <sound template="sheetImp02" startTime="14.2" direction="-1" volumeScale="2.6" pitchScale="0.6"/>
            <sound template="clackVar5" startTime="14.3" direction="-1" volumeScale="1.3" pitchScale="0.8"/>
            <sound template="vibratingImp" startTime="14.3" direction="-1" volumeScale="1.3" pitchScale="1.1"/>
            <sound template="sheetImp05" startTime="13.5" direction="-1" volumeScale="1.1" pitchScale="0.5"/>
            <sound template="clackVar6" startTime="13.4" direction="-1" volumeScale="2" pitchScale="0.7"/>
            <sound template="clackVar3" startTime="13.4" direction="-1" volumeScale="2.4" pitchScale="0.7"/>
            <sound template="clackVar1" startTime="9.3" direction="-1" volumeScale="1.6" pitchScale="0.7"/>
            <sound template="clackVar3" startTime="9.3" direction="-1" volumeScale="2.6" pitchScale="0.9"/>
            <sound template="clackVar6" startTime="9.2" direction="-1" volumeScale="1.4" pitchScale="0.9"/>
            <sound template="sheetImp02" startTime="2.4" direction="-1" volumeScale="3" pitchScale="0.6"/>
            <sound template="clackVar3" startTime="2.3" direction="-1" volumeScale="2.4" pitchScale="0.5"/>
            <sound template="sheetImp02" startTime="1.99" direction="-1" volumeScale="2.5" pitchScale="0.7"/>
            <sound template="clackVar3" startTime="0.1" direction="-1" volumeScale="3.4" pitchScale="0.7"/>
            <sound template="foldStartMed02" startTime="0.1" direction="-1" volumeScale="3.4" pitchScale="0.6"/>
            <sound template="vibratingImp" startTime="0.1" direction="-1" volumeScale="1.0" pitchScale="0.8"/>
            <sound template="clackVar4" startTime="0.01" direction="1" volumeScale="2.2" pitchScale="0.6"/>
            <sound template="clackVar6" startTime="1.9" direction="1" volumeScale="1.1" pitchScale="0.7"/>
            <sound template="sheetImp02" startTime="1.9" direction="1" volumeScale="2.5" pitchScale="0.7"/>
            <sound template="clackVar4" startTime="2.3" direction="1" volumeScale="3" pitchScale="0.7"/>
            <sound template="clickLong" startTime="2" endTime="6.9" direction="1" volumeScale="3.5" pitchScale="0.6"/>
            <sound template="clackVar3" startTime="7.6" volumeScale="2" pitchScale="0.8"/>
            <sound template="clackVar6" startTime="7.6" volumeScale="1.5" pitchScale="0.6"/>
            <sound template="vibratingImp" startTime="7.6" direction="1" volumeScale="1.5" pitchScale="0.9"/>
            <sound template="foldStartMed02" startTime="7.6" direction="1" volumeScale="3" pitchScale="0.6"/>
            <sound template="sheetImp02" startTime="9.1" direction="1" volumeScale="3" pitchScale="0.8"/>
            <sound template="clackVar4" startTime="14" direction="1" volumeScale="2" pitchScale="0.6"/>
            <sound template="clackVar6" startTime="14" direction="1" volumeScale="1.6" pitchScale="0.6"/>
            <sound template="sheetImp02" startTime="14.1" direction="1" volumeScale="2.7" pitchScale="0.7"/>
            <sound template="clackVar3" startTime="14.2" direction="1" volumeScale="1.7" pitchScale="0.9"/>
            <sound template="clackVar4" startTime="19" direction="1" volumeScale="2" pitchScale="0.7"/>
            <sound template="clackVar3" startTime="19" direction="1" volumeScale="2.6" pitchScale="0.5"/>
            <sound template="foldStartMed02" startTime="19" direction="1" volumeScale="2.6" pitchScale="0.7"/>
            <sound template="sheetImp02" startTime="19.8" direction="1" volumeScale="2.8" pitchScale="0.6"/>
            <sound template="vibratingImp" startTime="19.8" direction="1" volumeScale="1.5" pitchScale="1"/>
            <sound template="clackVar6" startTime="19.9" direction="1" volumeScale="1.4" pitchScale="0.8"/>
            <sound template="clackVar5" startTime="19.8" direction="1" volumeScale="1" pitchScale="0.8"/>
            <sound template="clackVar1" startTime="2.2" direction="1" volumeScale="2" pitchScale="0.9"/>
        </animation>
        <animation name="moveSupport">
            <part node="supportArm" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="-40 0 0"/>
            <part node="supportArmPart" startTime="0.0" endTime="0.5" startRot="0 0 0" endRot="40 0 0"/>
            <sound template="hydraulicClose01" startTime="0.01" endTime="0.49" volumeScale="2.8" pitchScale="1.5" linkNode="attacherJoint"/>
            <sound template="clackVar3" startTime="0.5" volumeScale="2.4" pitchScale="1.2" linkNode="attacherJoint"/>
            <sound template="clackVar4" startTime="0.01" volumeScale="2.4" pitchScale="1.3" linkNode="attacherJoint"/>
        </animation>
    </animations>
    <cylindered>
        <movingTools>
            <movingTool node="supportArm" playSound="true">
                <dependentPart node="supportArmHydraulic"/>
            </movingTool>
            <movingTool node="supportArmWheels" playSound="true" wheelIndices="1 2">
                <dependentPart node="supportArmWheelsHydraulic"/>
            </movingTool>
            <movingTool node="supportWheelLeftArm" playSound="true" wheelIndices="3">
                <dependentPart node="supportWheelLeftArmHydraulic"/>
            </movingTool>
            <movingTool node="supportWheelRightArm" playSound="true" wheelIndices="4">
                <dependentPart node="supportWheelRightArmHydraulic"/>
            </movingTool>
            <movingTool node="armCenterRoll" playSound="true" wheelIndices="5">
                <dependentPart node="armCenterRollHydraulic"/>
            </movingTool>
            <movingTool node="armLeftRoll" playSound="true" wheelIndices="6">
                <dependentPart node="armLeftRollHydraulic"/>
            </movingTool>
            <movingTool node="armRightRoll" playSound="true" wheelIndices="7">
                <dependentPart node="armRightRollHydraulic"/>
            </movingTool>
            <movingTool node="armCenter" playSound="true" wheelIndices="1 2 3 4 5 6 7">
                <dependentPart node="armCenterHydraulic"/>
                <dependentPart node="supportArmWheelsHydraulic"/>
            </movingTool>
            <movingTool node="armLeft" playSound="true" wheelIndices="3 6">
                <dependentPart node="armLeftHydraulic"/>
            </movingTool>
            <movingTool node="armRight" playSound="true" wheelIndices="4 7">
                <dependentPart node="armRightHydraulic"/>
            </movingTool>
            <movingTool node="supportWheelLeftRot" wheelIndices="3 4"/>
            <movingTool node="supportWheelRightRot" wheelIndices="3 4"/>
        </movingTools>
        <movingParts>
            <movingPart node="supportArmHydraulic" referencePoint="supportArmHydraulicRef" referenceFrame="supportArmHydraulicRef">
                <translatingPart node="supportArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="supportArmWheelsHydraulic" referencePoint="supportArmWheelsHydraulicRef" referenceFrame="supportArmWheelsHydraulicRef">
                <translatingPart node="supportArmWheelsHydraulicPunch"/>
            </movingPart>
            <movingPart node="supportWheelLeftArmHydraulic" referencePoint="supportWheelLeftArmHydraulicRef" referenceFrame="supportWheelLeftArmHydraulicRef">
                <translatingPart node="supportWheelLeftArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="supportWheelRightArmHydraulic" referencePoint="supportWheelRightArmHydraulicRef" referenceFrame="supportWheelRightArmHydraulicRef">
                <translatingPart node="supportWheelRightArmHydraulicPunch"/>
            </movingPart>
            <movingPart node="armCenterRollHydraulic" referencePoint="armCenterRollHydraulicRef" referenceFrame="armCenterRollHydraulicRef">
                <translatingPart node="armCenterRollHydraulicPunch"/>
            </movingPart>
            <movingPart node="armLeftRollHydraulic" referencePoint="armLeftRollHydraulicRef" referenceFrame="armLeftRollHydraulicRef">
                <translatingPart node="armLeftRollHydraulicPunch"/>
            </movingPart>
            <movingPart node="armRightRollHydraulic" referencePoint="armRightRollHydraulicRef" referenceFrame="armRightRollHydraulicRef">
                <translatingPart node="armRightRollHydraulicPunch"/>
            </movingPart>
            <movingPart node="armCenterHydraulic" referencePoint="armCenterHydraulicRef" referenceFrame="armCenterHydraulicRefFrame">
                <translatingPart node="armCenterHydraulicPunch"/>
            </movingPart>
            <movingPart node="armLeftHydraulic" referencePoint="armLeftHydraulicRef" referenceFrame="armLeftHydraulicRef">
                <translatingPart node="armLeftHydraulicPunch"/>
            </movingPart>
            <movingPart node="armRightHydraulic" referencePoint="armRightHydraulicRef" referenceFrame="armRightHydraulicRef">
                <translatingPart node="armRightHydraulicPunch"/>
            </movingPart>
        </movingParts>
    </cylindered>
    <cultivator useDeepMode="false">
        <sounds>
            <work template="defaultCultivatorWork" linkNode="armLeft" pitchScale="1" volumeScale="1" linkNodeOffset="2 0 0"/>
            <work template="defaultCultivatorWork" linkNode="armRight" pitchScale="1.2" volumeScale="1" linkNodeOffset="-2 0 0"/>
        </sounds>
    </cultivator>
    <ai>
        <needsLowering value="true"/>
        <collisionTrigger node="aiCollisionNode" width="12.2" height="2.0"/>
        <areaMarkers leftNode="aiMarkerLeft" rightNode="aiMarkerRight" backNode="aiMarkerBack"/>
        <toolReverserDirectionNode node="sizeMarkerBack"/>
        <allowTurnBackward value="false"/>
        <turningRadiusLimitation radius="6"/>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2" width="5.8" height="4.4" length="5.5" lengthOffset="1.25"/>
    </ai>
    <foliageBending>
        <bendingNode minX="-2.45" maxX="2.45" minZ="-1.75" maxZ="-0.4" yOffset="0.5"/>
        <bendingNode minX="-1.7" maxX="1.7" minZ="-0.4" maxZ="2.5" yOffset="0.7"/>
        <bendingNode minX="-0.7" maxX="0.7" minZ="2.5" maxZ="6" yOffset="0.7"/>
        <bendingNode minX="-2.03" maxX="2.03" minZ="-2.9" maxZ="-0.4" yOffset="-0.25" node="armCenter"/>
        <bendingNode minX="0" maxX="4.1" minZ="-2.05" maxZ="0.7" yOffset="-0.4" node="armLeft"/>
        <bendingNode minX="-4.1" maxX="0" minZ="-2.05" maxZ="0.7" yOffset="-0.4" node="armRight"/>
    </foliageBending>
    <wearable wearDuration="980" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="6" fieldMultiplier="2"/>

    <baseColorConfigurations useDefaultColors="true" price="0" title="$l10n_configuration_baseColor">
        <baseColorConfiguration materialTemplateName="KINZE_BLUE" isDefault="true"/>
        <baseColorConfiguration materialTemplateName="CLAAS_GREEN1"/>
        <baseColorConfiguration materialTemplateName="CLAAS_DARKGREY1"/>
        <baseColorConfiguration materialTemplateName="CLAAS_DARKGREY2"/>
        <baseColorConfiguration materialTemplateName="CLAAS_RED1"/>
        <baseColorConfiguration materialTemplateName="CLAAS_WHITE1"/>
        <baseColorConfiguration materialTemplateName="CASEIH_RED1"/>
        <baseColorConfiguration materialTemplateName="MACDON_RED"/>
        <baseColorConfiguration materialTemplateName="MACDON_GREY"/>
        <baseColorConfiguration materialTemplateName="NEWHOLLAND_GOLD1"/>
        <baseColorConfiguration materialTemplateName="NEWHOLLAND_YELLOW1"/>
        <baseColorConfiguration materialTemplateName="KRONE_GREEN1"/>
        <baseColorConfiguration materialTemplateName="KRONE_YELLOW1"/>
        <baseColorConfiguration materialTemplateName="BRANTNER_GREEN2"/>
        <baseColorConfiguration materialTemplateName="BRANTNER_GREEN1"/>
        <baseColorConfiguration materialTemplateName="BRANTNER_BLACK"/>
        <baseColorConfiguration materialTemplateName="BRANTNER_ORANGE1"/>
        <baseColorConfiguration materialTemplateName="BRANTNER_RED1"/>
        <baseColorConfiguration materialTemplateName="GRIMME_YELLOW1"/>
        <baseColorConfiguration materialTemplateName="METALPAINTEDBLACK"/>
        <baseColorConfiguration materialTemplateName="HOLARAS_GREEN"/>
        <baseColorConfiguration materialTemplateName="HOLARAS_ORANGE"/>
        <baseColorConfiguration materialTemplateName="ELHO_ORANGE1"/>
        <baseColorConfiguration materialTemplateName="AMAZONE_GREEN1"/>
        <baseColorConfiguration materialTemplateName="VALTRA_GOLD1"/>
        <baseColorConfiguration materialTemplateName="VALTRA_BLACK2"/>
        <baseColorConfiguration materialTemplateName="VALTRA_BLACK1"/>
        <baseColorConfiguration materialTemplateName="VALTRA_WHITE"/>
        <baseColorConfiguration materialTemplateName="VALTRA_BLUE1"/>
        <baseColorConfiguration materialTemplateName="VALTRA_OLIVE"/>
        <baseColorConfiguration materialTemplateName="VALTRA_RED1"/>
        <baseColorConfiguration materialTemplateName="VALTRA_RED2"/>
        <baseColorConfiguration materialTemplateName="VALTRA_BLUE1"/>
        <baseColorConfiguration materialTemplateName="SHARED_BLACK2"/>
        <baseColorConfiguration materialTemplateName="SHARED_WHITE2"/>
        <baseColorConfiguration materialTemplateName="SHARED_WHITE1"/>
        <baseColorConfiguration materialTemplateName="SHARED_BLACK2"/>
        <baseColorConfiguration materialTemplateName="FENDT_NEWGREEN1"/>
        <baseColorConfiguration materialTemplateName="FENDT_RED1"/>
        <baseColorConfiguration materialTemplateName="FENDT_BLUE1"/>
        <baseColorConfiguration materialTemplateName="FENDT_GREY1"/>
        <baseColorConfiguration materialTemplateName="FENDT_WHITE2"/>
        <baseColorConfiguration materialTemplateName="FENDT_YELLOW1"/>
        <baseColorConfiguration materialTemplateName="FENDT_BRIGHTGREEN"/>
        <baseColorConfiguration materialTemplateName="VOLVO_BLACK1"/>
        <baseColorConfiguration materialTemplateName="VOLVO_PURPLE1"/>
        <baseColorConfiguration materialTemplateName="VOLVO_RED1"/>
        <baseColorConfiguration materialTemplateName="VOLVO_BM_GREEN1"/>
        <baseColorConfiguration materialTemplateName="VOLVO_YELLOW1"/>
        <baseColorConfiguration materialTemplateName="VOLVO_GREY1"/>
        <baseColorConfiguration materialTemplateName="KOTTE_GREEN1"/>
        <baseColorConfiguration materialTemplateName="KOTTE_GREEN2"/>
        <baseColorConfiguration materialTemplateName="DEUTZ_GREEN5"/>
        <baseColorConfiguration materialTemplateName="DEUTZ_JAVAGREEN"/>
        <baseColorConfiguration materialTemplateName="DEUTZ_MATTGREEN"/>
        <baseColorConfiguration materialTemplateName="DEUTZ_GREEN5"/>
        <baseColorConfiguration materialTemplateName="CHROME"/>
        <baseColorConfiguration materialTemplateName="silverScratched"/>
        <baseColorConfiguration materialTemplateName="DEUTZ_GREEN5"/>
        <baseColorConfiguration materialTemplateName="DEUTZ_JAVAGREEN"/>
        <baseColorConfiguration materialTemplateName="MACK_RED1"/>
        <baseColorConfiguration materialTemplateName="DEUTZ_JAVAGREEN"/>
        <baseColorConfiguration materialTemplateName="SKODA_ENERGY_BLUE"/>
        <baseColorConfiguration materialTemplateName="SKODA_STEEL_GREY"/>
        <baseColorConfiguration materialTemplateName="SKODA_VELVET_RED_METALLIC"/>
        <baseColorConfiguration materialTemplateName="SKODA_GRAPHITE_GREY_METALLIC"/>
        <baseColorConfiguration materialTemplateName="SKODA_BRILLIANT_SILVER_METALLIC"/>
        <baseColorConfiguration materialTemplateName="SKODA_RACE_BLUE_METALLIC"/>
        <baseColorConfiguration materialTemplateName="SKODA_GOLD_BRONZE"/>
        <baseColorConfiguration materialTemplateName="SKODA_BLACK_MAGIC"/>
        <baseColorConfiguration materialTemplateName="SKODA_MOON_WHITE"/>

        <material materialSlotName="machTill401_KINZE_BLUE_mat" />
	</baseColorConfigurations>
    <designColorConfigurations title="$l10n_configuration_designColor">
        <designColorConfiguration materialTemplateName="SHARED_BLACK1" isDefault="true"/>
        <designColorConfiguration materialTemplateName="CLAAS_WHITE1"/>
        <designColorConfiguration materialTemplateName="CLAAS_DARKGREY1"/>
        <designColorConfiguration materialTemplateName="CLAAS_DARKGREY2"/>
        <designColorConfiguration materialTemplateName="CLAAS_RED1"/>
        <designColorConfiguration materialTemplateName="CLAAS_GREEN1"/>
        <designColorConfiguration materialTemplateName="VALTRA_BLACK1"/>
        <designColorConfiguration materialTemplateName="MACDON_GREY"/>
        <designColorConfiguration materialTemplateName="MACDON_RED"/>
        <designColorConfiguration materialTemplateName="MACDON_GREY"/>
        <designColorConfiguration materialTemplateName="NEWHOLLAND_GOLD1"/>
        <designColorConfiguration materialTemplateName="NEWHOLLAND_YELLOW1"/>
        <designColorConfiguration materialTemplateName="KRONE_YELLOW1"/>
        <designColorConfiguration materialTemplateName="KRONE_GREEN1"/>
        <designColorConfiguration materialTemplateName="BRANTNER_GREEN2"/>
        <designColorConfiguration materialTemplateName="BRANTNER_GREEN1"/>
        <designColorConfiguration materialTemplateName="BRANTNER_BLACK"/>
        <designColorConfiguration materialTemplateName="BRANTNER_ORANGE1"/>
        <designColorConfiguration materialTemplateName="BRANTNER_RED1"/>
        <designColorConfiguration materialTemplateName="GRIMME_YELLOW1"/>
        <designColorConfiguration materialTemplateName="METALPAINTEDBLACK"/>
        <designColorConfiguration materialTemplateName="HOLARAS_GREEN"/>
        <designColorConfiguration materialTemplateName="HOLARAS_ORANGE"/>
        <designColorConfiguration materialTemplateName="ELHO_ORANGE1"/>
        <designColorConfiguration materialTemplateName="AMAZONE_GREEN1"/>
        <designColorConfiguration materialTemplateName="VALTRA_GOLD1"/>
        <designColorConfiguration materialTemplateName="VALTRA_BLACK2"/>
        <designColorConfiguration materialTemplateName="VALTRA_WHITE"/>
        <designColorConfiguration materialTemplateName="VALTRA_BLUE1"/>
        <designColorConfiguration materialTemplateName="VALTRA_OLIVE"/>
        <designColorConfiguration materialTemplateName="VALTRA_RED1"/>
        <designColorConfiguration materialTemplateName="VALTRA_RED2"/>
        <designColorConfiguration materialTemplateName="VALTRA_BLUE1"/>
        <designColorConfiguration materialTemplateName="SHARED_BLACK2"/>
        <designColorConfiguration materialTemplateName="SHARED_WHITE2"/>
        <designColorConfiguration materialTemplateName="SHARED_BLACK2"/>
        <designColorConfiguration materialTemplateName="FENDT_NEWGREEN1"/>
        <designColorConfiguration materialTemplateName="FENDT_RED1"/>
        <designColorConfiguration materialTemplateName="FENDT_BLUE1"/>
        <designColorConfiguration materialTemplateName="FENDT_GREY1"/>
        <designColorConfiguration materialTemplateName="FENDT_WHITE2"/>
        <designColorConfiguration materialTemplateName="FENDT_YELLOW1"/>
        <designColorConfiguration materialTemplateName="FENDT_BRIGHTGREEN"/>
        <designColorConfiguration materialTemplateName="VOLVO_BLACK1"/>
        <designColorConfiguration materialTemplateName="VOLVO_PURPLE1"/>
        <designColorConfiguration materialTemplateName="VOLVO_RED1"/>
        <designColorConfiguration materialTemplateName="VOLVO_BM_GREEN1"/>
        <designColorConfiguration materialTemplateName="VOLVO_YELLOW1"/>
        <designColorConfiguration materialTemplateName="VOLVO_GREY1"/>
        <designColorConfiguration materialTemplateName="KOTTE_GREEN1"/>
        <designColorConfiguration materialTemplateName="KOTTE_GREEN2"/>
        <designColorConfiguration materialTemplateName="DEUTZ_GREEN5"/>
        <designColorConfiguration materialTemplateName="DEUTZ_JAVAGREEN"/>
        <designColorConfiguration materialTemplateName="DEUTZ_MATTGREEN"/>
        <designColorConfiguration materialTemplateName="DEUTZ_GREEN5"/>
        <designColorConfiguration materialTemplateName="CHROME"/>
        <designColorConfiguration materialTemplateName="silverScratched"/>
        <designColorConfiguration materialTemplateName="DEUTZ_GREEN5"/>
        <designColorConfiguration materialTemplateName="DEUTZ_JAVAGREEN"/>
        <designColorConfiguration materialTemplateName="MACK_RED1"/>
        <designColorConfiguration materialTemplateName="DEUTZ_JAVAGREEN"/>
        <designColorConfiguration materialTemplateName="SKODA_ENERGY_BLUE"/>
        <designColorConfiguration materialTemplateName="SKODA_STEEL_GREY"/>
        <designColorConfiguration materialTemplateName="SKODA_VELVET_RED_METALLIC"/>
        <designColorConfiguration materialTemplateName="SKODA_GRAPHITE_GREY_METALLIC"/>
        <designColorConfiguration materialTemplateName="SKODA_BRILLIANT_SILVER_METALLIC"/>
        <designColorConfiguration materialTemplateName="SKODA_RACE_BLUE_METALLIC"/>
        <designColorConfiguration materialTemplateName="SKODA_GOLD_BRONZE"/>
        <designColorConfiguration materialTemplateName="SKODA_BLACK_MAGIC"/>
        <designColorConfiguration materialTemplateName="SKODA_MOON_WHITE"/>

        <material materialSlotName="machTill401_metalPaintedBlack_mat"/>
    </designColorConfigurations>

    <i3dMappings>
        <i3dMapping id="machTill401_vis" node="0>0"/>
        <i3dMapping id="attacherJoint" node="0>0|0|0"/>
        <i3dMapping id="support" node="0>0|0|1"/>
        <i3dMapping id="supportArm" node="0>0|0|1|0"/>
        <i3dMapping id="supportArmPart" node="0>0|0|1|0|0"/>
        <i3dMapping id="supportArmHydraulicRef" node="0>0|0|1|0|1"/>
        <i3dMapping id="supportArmHydraulic" node="0>0|0|1|1"/>
        <i3dMapping id="supportArmHydraulicPunch" node="0>0|0|1|1|0"/>
        <i3dMapping id="connectionHoses" node="0>0|0|2"/>
        <i3dMapping id="electric" node="0>0|0|2|0"/>
        <i3dMapping id="electric_detached" node="0>0|0|2|0|0"/>
        <i3dMapping id="electric_connector" node="0>0|0|2|0|0|0"/>
        <i3dMapping id="airDoubleRed" node="0>0|0|2|1"/>
        <i3dMapping id="airDoubleRed_detached" node="0>0|0|2|1|0"/>
        <i3dMapping id="airDoubleRed_connector" node="0>0|0|2|1|0|0"/>
        <i3dMapping id="airDoubleYellow" node="0>0|0|2|2"/>
        <i3dMapping id="airDoubleYellow_detached" node="0>0|0|2|2|0"/>
        <i3dMapping id="airDoubleYellow_connector" node="0>0|0|2|2|0|0"/>
        <i3dMapping id="hydraulicIn01" node="0>0|0|2|3"/>
        <i3dMapping id="hydraulicIn01_detached" node="0>0|0|2|3|0"/>
        <i3dMapping id="hydraulicIn01_connector" node="0>0|0|2|3|0|0"/>
        <i3dMapping id="hydraulicOut01" node="0>0|0|2|4"/>
        <i3dMapping id="hydraulicOut01_detached" node="0>0|0|2|4|0"/>
        <i3dMapping id="hydraulicOut01_connector" node="0>0|0|2|4|0|0"/>
        <i3dMapping id="hydraulicIn02" node="0>0|0|2|5"/>
        <i3dMapping id="hydraulicIn02_detached" node="0>0|0|2|5|0"/>
        <i3dMapping id="hydraulicIn02_connector" node="0>0|0|2|5|0|0"/>
        <i3dMapping id="hydraulicOut02" node="0>0|0|2|6"/>
        <i3dMapping id="hydraulicOut02_detached" node="0>0|0|2|6|0"/>
        <i3dMapping id="hydraulicOut02_connector" node="0>0|0|2|6|0|0"/>
        <i3dMapping id="hydraulicIn03" node="0>0|0|2|7"/>
        <i3dMapping id="hydraulicIn03_detached" node="0>0|0|2|7|0"/>
        <i3dMapping id="hydraulicIn03_connector" node="0>0|0|2|7|0|0"/>
        <i3dMapping id="hydraulicOut03" node="0>0|0|2|8"/>
        <i3dMapping id="hydraulicOut03_detached" node="0>0|0|2|8|0"/>
        <i3dMapping id="hydraulicOut03_connector" node="0>0|0|2|8|0|0"/>
        <i3dMapping id="hydraulicIn04" node="0>0|0|2|9"/>
        <i3dMapping id="hydraulicIn04_detached" node="0>0|0|2|9|0"/>
        <i3dMapping id="hydraulicIn04_connector" node="0>0|0|2|9|0|0"/>
        <i3dMapping id="bigTriangle" node="0>0|1|0|0"/>
        <i3dMapping id="machTill401Lights_static" node="0>0|1|1|0"/>
        <i3dMapping id="machTill401LightsGlass_static" node="0>0|1|1|1"/>
        <i3dMapping id="backLightsHigh" node="0>0|1|2|0"/>
        <i3dMapping id="turnLightLeft" node="0>0|1|3|0"/>
        <i3dMapping id="turnLightRight" node="0>0|1|3|1"/>
        <i3dMapping id="armCenter" node="0>0|2|0"/>
        <i3dMapping id="armCenterRoll" node="0>0|2|0|0"/>
        <i3dMapping id="armCenterRollHydraulicRef" node="0>0|2|0|0|0"/>
        <i3dMapping id="armCenterRollRepr" node="0>0|2|0|0|1"/>
        <i3dMapping id="armCenterRollDriveNode" node="0>0|2|0|0|2"/>
        <i3dMapping id="rollerEffect02LinkNode" node="0>0|2|0|0|6"/>
        <i3dMapping id="armCenterRollHydraulic" node="0>0|2|0|1"/>
        <i3dMapping id="armCenterRollHydraulicPunch" node="0>0|2|0|1|0"/>
        <i3dMapping id="armLeft" node="0>0|2|0|2"/>
        <i3dMapping id="supportWheelLeftArm" node="0>0|2|0|2|0"/>
        <i3dMapping id="supportWheelLeftRot" node="0>0|2|0|2|0|0"/>
        <i3dMapping id="supportWheelLeft" node="0>0|2|0|2|0|0|0"/>
        <i3dMapping id="supportWheelLeftArmHydraulicRef" node="0>0|2|0|2|0|1"/>
        <i3dMapping id="supportWheelLeftArmHydraulic" node="0>0|2|0|2|1"/>
        <i3dMapping id="supportWheelLeftArmHydraulicPunch" node="0>0|2|0|2|1|0"/>
        <i3dMapping id="armLeftRoll" node="0>0|2|0|2|2"/>
        <i3dMapping id="armLeftRollHydraulicRef" node="0>0|2|0|2|2|0"/>
        <i3dMapping id="armLeftRollRepr" node="0>0|2|0|2|2|1"/>
        <i3dMapping id="armLeftRollDriveNode" node="0>0|2|0|2|2|2"/>
        <i3dMapping id="rollerEffect01LinkNode" node="0>0|2|0|2|2|5"/>
        <i3dMapping id="armLeftRollHydraulic" node="0>0|2|0|2|3"/>
        <i3dMapping id="armLeftRollHydraulicPunch" node="0>0|2|0|2|3|0"/>
        <i3dMapping id="armLeftHydraulicRef" node="0>0|2|0|2|4"/>
        <i3dMapping id="discEffect01LinkNode" node="0>0|2|0|2|8"/>
        <i3dMapping id="discsLeft" node="0>0|2|0|2|9"/>
        <i3dMapping id="armLeftHydraulic" node="0>0|2|0|3"/>
        <i3dMapping id="armLeftHydraulicPunch" node="0>0|2|0|3|0"/>
        <i3dMapping id="armRight" node="0>0|2|0|4"/>
        <i3dMapping id="supportWheelRightArm" node="0>0|2|0|4|0"/>
        <i3dMapping id="supportWheelRightRot" node="0>0|2|0|4|0|0"/>
        <i3dMapping id="supportWheelRight" node="0>0|2|0|4|0|0|0"/>
        <i3dMapping id="supportWheelRightArmHydraulicRef" node="0>0|2|0|4|0|1"/>
        <i3dMapping id="supportWheelRightArmHydraulic" node="0>0|2|0|4|1"/>
        <i3dMapping id="supportWheelRightArmHydraulicPunch" node="0>0|2|0|4|1|0"/>
        <i3dMapping id="armRightRoll" node="0>0|2|0|4|2"/>
        <i3dMapping id="armRightRollHydraulicRef" node="0>0|2|0|4|2|0"/>
        <i3dMapping id="armRightRollRepr" node="0>0|2|0|4|2|1"/>
        <i3dMapping id="armRightRollDriveNode" node="0>0|2|0|4|2|2"/>
        <i3dMapping id="rollerEffect03LinkNode" node="0>0|2|0|4|2|5"/>
        <i3dMapping id="armRightRollHydraulic" node="0>0|2|0|4|3"/>
        <i3dMapping id="armRightRollHydraulicPunch" node="0>0|2|0|4|3|0"/>
        <i3dMapping id="armRightHydraulicRef" node="0>0|2|0|4|4"/>
        <i3dMapping id="discEffect03LinkNode" node="0>0|2|0|4|8"/>
        <i3dMapping id="discsRight" node="0>0|2|0|4|9"/>
        <i3dMapping id="armRightHydraulic" node="0>0|2|0|5"/>
        <i3dMapping id="armRightHydraulicPunch" node="0>0|2|0|5|0"/>
        <i3dMapping id="supportArmWheels" node="0>0|2|0|6"/>
        <i3dMapping id="wheelLeftRepr" node="0>0|2|0|6|0"/>
        <i3dMapping id="wheelLeftHub" node="0>0|2|0|6|0|0"/>
        <i3dMapping id="wheelRightRepr" node="0>0|2|0|6|1"/>
        <i3dMapping id="wheelRightHub" node="0>0|2|0|6|1|0"/>
        <i3dMapping id="supportArmWheelsHydraulicRef" node="0>0|2|0|6|2"/>
        <i3dMapping id="supportArmWheelsHydraulic" node="0>0|2|0|7"/>
        <i3dMapping id="supportArmWheelsHydraulicPunch" node="0>0|2|0|7|0"/>
        <i3dMapping id="machTill401LightsArm_static" node="0>0|2|0|8|0|0"/>
        <i3dMapping id="machTill401LightsGlassArm_static" node="0>0|2|0|8|0|1"/>
        <i3dMapping id="turnLightArmLeft" node="0>0|2|0|8|1|0"/>
        <i3dMapping id="turnLightArmRight" node="0>0|2|0|8|1|1"/>
        <i3dMapping id="armCenterHydraulicRef" node="0>0|2|0|9"/>
        <i3dMapping id="discEffect02LinkNode" node="0>0|2|0|13"/>
        <i3dMapping id="discsCenter" node="0>0|2|0|14"/>
        <i3dMapping id="armCenterHydraulicRefFrame" node="0>0|2|1"/>
        <i3dMapping id="armCenterHydraulic" node="0>0|2|1|0"/>
        <i3dMapping id="armCenterHydraulicPunch" node="0>0|2|1|0|0"/>
        <i3dMapping id="workAreaStart" node="0>0|3|0"/>
        <i3dMapping id="workAreaWidth" node="0>0|3|1"/>
        <i3dMapping id="workAreaHeight" node="0>0|3|2"/>
        <i3dMapping id="groundReferenceNode" node="0>0|3|3"/>
        <i3dMapping id="depthNode" node="0>0|3|4"/>
        <i3dMapping id="smokeEmitter" node="0>0|4|0"/>
        <i3dMapping id="aiMarkerLeft" node="0>0|5|0|0"/>
        <i3dMapping id="aiMarkerRight" node="0>0|5|0|1"/>
        <i3dMapping id="aiMarkerBack" node="0>0|5|0|2"/>
        <i3dMapping id="sizeMarkerBack" node="0>0|5|1"/>
        <i3dMapping id="aiCollisionNode" node="0>0|5|2"/>
        <i3dMapping id="beaconLightsFrontLeft_static2" node="0>0|1|4" />
        <i3dMapping id="beaconLightsFrontLeftGlass_static2" node="0>0|1|4|0" />
        <i3dMapping id="beaconLightFrontLeftHighL" node="0>0|1|4|1" />
        <i3dMapping id="beaconLightsFrontRight_static2" node="0>0|1|5" />
        <i3dMapping id="beaconLightsFrontRightGlass_static2" node="0>0|1|5|0" />
        <i3dMapping id="beaconLightFrontRightHighR" node="0>0|1|5|1" />
    </i3dMappings>
</vehicle>
